Wiip is a PC-based casual game which explores the concept of interactivity through usage of an expressive physical interface such as the Nintendo Wii controller. This is a student project done as part of the Singapore-MIT GAMBIT Game Lab, which I supervised and which is based on some of my research.
Historically, the mouse and the joystick have been the dominant controllers for video games, requiring small hand movements and the pressing of buttons. The Wii controller's new technology allows for greater freedom of expression through physical movements, letting players mimic actions such as swinging a sword, casting a fishing rod, or using a whip. Actions that previously had to be abstracted out into the form of pressing a button are now able to be expressed physically.
Experiments with these new game interaction styles will be used to build up a vocabulary for expressing the concept of "interactivity" in computer games. This may eventually lead to new forms of interaction and innovative gameplay in computer games. Further research will involve exploring the balance between expressiveness and abstraction in this and other games.
[ Built with Flash + WiiFlash ] |